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Unit converters

HSL to RGB converter

Enter a hue (0–360°), saturation and lightness (0–100% each) and the converter computes red, green and blue values (0–255), showing a live swatch of the resulting color.

Your data never leaves this device

Result

rgb() string
Red (R)
Green (G)
Blue (B)

This page has no server side at all. The table you paste is parsed by JavaScript inside your own browser, the chart is drawn on a canvas element on your machine, and the export file is assembled locally. Nothing is uploaded, stored or written to any log. You can disconnect from the network after the page has loaded and everything will still work — which is the simplest way to verify the claim yourself.

Facts and limits of this method

Hue (H) Wrapped modulo 360 — accepts any number
Saturation and lightness Clamped to the 0% to 100% range
Result range Each R/G/B channel is a whole number from 0 to 255
Formula Standard HSL → RGB algorithm via hue2rgb helper functions

When it misleads you

How it is calculated

Hue is wrapped into the 0–360° range and divided by 360; saturation and lightness are converted from percentages to fractions from 0 to 1.

Two helper values are computed from lightness and saturation, defining the brightness bounds for the current hue.

For each of the three channels (red, green, blue), a point on the color wheel is sampled, offset by a third of a turn relative to the hue — this gives three fractions from 0 to 1.

Each fraction is converted to the 0–255 range and rounded to a whole number — these are the final R, G and B values.

Questions and answers

What if I enter a hue above 360?

It's automatically wrapped modulo 360 — 400°, for example, is equivalent to 40°, since the color wheel is cyclical.

Why is the result always gray at 0% saturation?

That's a mathematical property of the HSL model: at zero saturation, hue has no effect, and all three RGB channels become equal to each other.

Will the result match if I convert it back to HSL?

Almost always, but rounding RGB to whole numbers can produce a fraction-of-a-percent deviation from the original saturation and lightness values.

Is my data sent anywhere?

No, the whole calculation runs in your browser.

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